Monday, November 15, 2010
We gathered yesterday at 9pm, & I had to create a fireplace... something I really didn't want to do, but, eh'! Its done!
Wednesday, November 10, 2010
New Tool Textures
These have been done for quite some time now, but I forgot, & was really busy... & didn't. So here they are, the new textures for our EVP Game's tools....
Friday, October 22, 2010
New Foyer, With New Textures.
New Study, With New Textures, & allot of love.
As you can probably see, I have created new Textures for the rooms, & expanded both of them. The Study in particular has gotten a massive amount of attention. These pictures where rendered in Maya with point lights, so the game itself does not have shadows & lighting such as this yet....
Wednesday, October 13, 2010
Erm.. Yeah...
Textures aren't final! I lied didn't I.... I do that.... from time to time... on accident....
Wednesday, October 6, 2010
More Progress
After giving a presentation to our EP (External Producers) I found that my textures where.... as I feared, less than satisfactory. After a small amount of criticism from team mates, I edited a few of them to their liking, & fixed the rest to look better.
Thought I would put up a non-textured picture of the environment.
Then put in a picture showing the new textures.
Monday, October 4, 2010
Progress
After countless days, & long nights, I have made a fair amount of progress on our Final Project game's textures. Ages ago it seems I finished modeling the foyer, tools, & a few random props... Including a door! -.- Only last night did I finally manage to texture all of it, only missing a few things.
All of the folowing are hand painted, which was a divergence from our original concept, but I personally like. All pictures are taken with all lighting, & shading in Maya turned off.
All of the folowing are hand painted, which was a divergence from our original concept, but I personally like. All pictures are taken with all lighting, & shading in Maya turned off.
SVA - I fear this could still use some work.
EctoLocator - In game the programmers have stuck a needle on this, & it looks amazing while working.
GhostLight - I love how the texture came out on the screen itself, even though this may change later to allow the actual scene to be seen on the screen.... Metal could use a bit of love, then again, its metal.


The Foyer - Textures her are a first pass, they will probably change, if nothing else, the colors will change slightly... so there wont be a pink floor. Also the doors are loaded in by the programmers, & I forgot to show the door frames when I took this picture.
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