Friday, September 24, 2010

More progress on the foyer, I believe that all is done & UV ed, minus the Grandfather Clock because it is not needed until a later part of the game. This image has obviously been edited from its original Maya Render in Photo Shop.


Tuesday, September 21, 2010

Carrying on

Slowly but surely making some progress in modeling out the Foyer for our game EVP. So far most of the stuff is modeled, & UVed, but there are no textures, the picture on the wall isn't even a finished model, & don't get me started on the B priority Grandfather Clock in the far corner of the room. The stairs are still missing their hand railings, which will probably be one model duplicated a number of times, and with the same texture on each part. As for the second floor, don't think about it... It's not really important at this stage to be 100% done or perfect, but will be looked into more and more as I finish the stairs. Only other thing I should mention is that the lighting is done in Maya for display purposes only, & edited in PS.

Friday, September 10, 2010

Worries Confirmed

Ive had a case of the Worries on the size of the mansion in our game, EVP. Today, me & CJ were visited by a few of the GA(Game Art) Instructor, who when presented with the low low poly version of our mansion, expressed worries over the scale of the rooms, feeling that they might seem a bit too small. This is the exact same thing I originally said when I built it to the Game Dev's layout. Hopefully once they get it into game & also realize that its so very small, I will be bale to make these rooms much bigger, and MUCH nicer. I want a couch & some more chairs in the study, come on people!

On a positive note... & pointless, I made the cultist secret room more interesting!